In Italy I worked as an Art Director / Product Designer at Leo Burnett for clients such as Philip Morris International, P&G, and Fiat.
Then I moved to Tokyo where I started working as full-stack designer for several design agencies (Stoique Inc., Art&Strategy) mainly on digital products. I had chance to work with: World, Shu Uemura, Aquascutum, Barneys New York, Isetan, 4℃, Point, Toyota, Hitachi, Pernod Ricard Japan, and Bandai.
I work in Goodpatch as a UI designer but more specifically as product designer, leading the development of a new digital product, supporting a small team with concept development, user experience, information architecture, and, of course, visual design.
Since my first interview at Goodpatch, I understood it was different. The strong vision of the CEO Tsuchiya is what I couldn’t find in other Japanese companies. Goodpatch culture and lifestyle is concept driven. We want to create meaningful products that moves people hearts. And having fun doing it! The work environment I found was full of talented, design inspired people—everybody very prepared, focused, and driven to realise the best product possible. The feeling I had from the beginning is the one you have working in a relaxed and inspiring environment where great ideas have the right ecosystem to grow into great products.
I see Goodpatch expanding abroad, becoming a solid design firm, recognised around the world as the perfect formula of great craftsmanship, innovation and passion.