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Contract work/part-time
3D Modeler (Unity/Maya)
on 2019-10-22 402 views

3D Game Modeler/Scripters (We're building a game on Unity!)

Koding Kingdom

Koding Kingdom members View more

  • John Huen

What we do

Koding Kingdom is a trusted technology partner for both parents and academics.

Since our inception in 2013, we have provided coding courses for over 10,000 students from the ages 5-18 through our centers, partnering schools and affiliated organizations.

As the largest professional tech academy in Hong Kong, our aim is to provide students with a set of skills that will prepare them for a successful future. We have a comprehensive curriculum designed to enhance digital literacy, develop interdisciplinary skills and stimulate different types of intelligence.

Why we do

At Koding Kingdom, we are dedicated to teaching students the fundamentals of computer coding in a fun and interactive environment. It is our goal to help all students, regardless of their proficiency in programming, to understand how to communicate with computers, and how to express themselves with computers in a creative way.

How we do

Using up-to-date tools designed specifically for learning how to code, we aim to offer an experience that prepares students for a future in which computer technology is ubiquitous and digital literacy is vitally important for success in many domains.

As a new team member

Project Overview:

We're looking for a 3D Game Modeler/Scripter to participate in our Unity project. We're looking for someone who is proficient in modeling and texturing 3D assets to help spruce up our environments but also scripters comfortable in Unity/C# to help add dynamic charactersitics to the environment.

Job Responsibilities:

Construct 3D models at various levels of detail.
Work on dynamic interactive props as well as static environment objects.
Creating clean, low-resolution game topology and uv’s
Working with game designers in creating assets that improve the player’s experience
Ensure high fidelity of modeling quality and optimization based on concepts and instructions from the project and design lead

Minimum Requirements:

Proficient in Maya or Blender, Photoshop, and Substance Painter or other projection based texturing software
Currently Studying/Bachelor's degree in game design, fine arts, graphic design, animation, or related field
Communication skills that allow you to describe your process maturely and succinctly
A good understanding of architecture as well as transportation and/or industrial design


Start date: ASAP
Project period: 2-3 Months
Project Milestones/Review: Every 2 weeks

Other users cannot see whether or not you're interested.

3D Game Modeler/Scripters (We're building a game on Unity!)
Koding Kingdom