400万人が利用する会社訪問アプリ
I love to dream up fun new ways of interacting with media and game engines, figure out how it can work, and then create it. I have years of experience involving Unity/Unreal game development, augmented reality and virtual reality, music production, and audio engineering. I have also taught workshops on many of these subjects and designed Unity courses for New York University.
I would love to have a role that combines my skills and passion for both game development and music/audio. I'm highly interested in audio-visual projects that are location-based, highly collaborative, or cross-disciplinary installations and projects which provide an interactive experience for the audience.
Utilizing my skills in game development, audio, and XR to create fun and interesting demos, games, and audio-visual projects.
I worked across numerous teams bridging the gaps between 3D artists and the integration of their assets into game engines across a wide variety of design, modeling, rendering, and programming pipelines for AAA studio projects.
I led the online course "UX Design Principles for AR & VR" for New York University in partnership with RLab for a cohort of roughly 40 international students per semester. Afterwards I worked with a small team to design their “Professional Certificate in AR/VR Development and 3D Graphics” bootcamp program.
I provided valuable resources to local AR/VR creators such as high-end hardware and weekly coworking/hacking sessions. I organized monthly meetup events with community demos, facilitated Unity VR development workshops and more.
I brought high quality yet distinctly old-school audio production to extreme music artists. Managed recording sessions as well as facilitated live shows and festivals. Additional work included live video production, web design, logo design, album layouts, and other promotional content.
Graduated as part of the Media and Arts Academy program.