400万人が利用するビジネスSNS
Web技術とXR開発を専門とするソフトウェアエンジニアです。新しいツールの探求や実験を楽しみ、ラピッドプロトタイピングと知見の共有を通じて、アイデアをワクワクするプロジェクトへと形にしていくことに情熱を注いでいます。リアルタイム3D Webを主軸としつつ、UnityやUnrealにも活動の幅を広げています。
| Conducted R&D in AR/VR/WebXR and full-stack technologies. | Built and iterated on multiple prototypes, showcased on social media. | Developed immersive experiences for clients across Asia, the US, and EU.
| Led WebAR/XR front-end development for client projects. | Created reusable templates to accelerate delivery. | Mentored junior developers through reviews and pairing.
| Developed a browser-based 3D chatbot. | Implemented 3D rendering and lip-sync animations. | Maintained and refactored the codebase to keep it up to date.
| Built and shipped full-stack web/mobile apps. | Managed projects using Agile methodology (Scrum Master). | Mentored junior developers through reviews and pairing. | Ceating commercial opportunities with new clients.
| Early-stage hire (4 people) at Qudini, main Android developer of core features for phones, tablets, and Android TV. | Delivered major solutions for clients including O2, Samsung, Tesco, IKEA, and Argos, with deployments in Spain, Belgium, and South America.